I was an avid DarkBASIC Pro programmer about 5 years ago, and then they up and discontinued the product because they wanted to "shift focus" to mobile development with App Game Kit. And knowing TGC, they very well may change all of that in the future, so I would avoid using the media for now, until such a time as they state explicitly that it can be used entirely for free.There's a reason I don't use their products anymore however, they ignore you and then backtrack on promises for their products. You would still have to ask for permission to use it in a specific way.I suspect they just haven't decided yet what license fits them best though, so it might well be worth regularly checking back on it. At best it's just 'shared-source' as of right now, where you can look at the code, but you are not free to really use it in any way you see fit.
![fps creator classic v118 fps creator classic v118](https://small-games.info/s/l/r/Rusifikator_v1.1_1.jpg)
Also, since no license has been included with the source of the FPS Creator Classic, I wouldn't consider it open source just yet. I do expect that notice of such change would be required first before you'd get into any serious trouble.
![fps creator classic v118 fps creator classic v118](https://2.bp.blogspot.com/-sj6viV-1uqA/VtyD34tj4VI/AAAAAAAANp0/qnFmheZCIMU/s1600/01%2B-%2BFPS%2BCreator.jpg)
FPS CREATOR CLASSIC V118 FOR FREE
Without divulging into great detail(since I am NOT a lawyer) the way I understand copyright to essentially work means, that unless there's a license that specifically states the conditions under which the assets can be used you should ask the copyright owner directly(and indeed in written form), otherwise you might find at any moment the copyright owner asking for you to pay royalties(and rightfully so) or cease and desist from using the assets any further.That is to say, the website might say it's ok to use the assets for free right now but the copyright owner is in hes/her full right to change his/her mind.
![fps creator classic v118 fps creator classic v118](https://blog.trescomatres.com/wp-content/uploads/2015/09/unreal-log.jpg)
Someone on Unity replied to a similar question, and his opinion was that since the official website said the assets are not under any license nor restriction, it is allowed to be used in projects unrelated to TGC.